Bachelor of Science in

GRAPHIC DESIGN & ANIMATION

Program Description

The Graphic Design and Animation BA program is for students with an interest in practical applications of the visual arts. While studying graphic design and animation, you can express your imagination through solving visual problems. Students with strong skills in design and creative interests are excellent candidates for this program. Those who complete this degree will be well-prepared to take up a role of their choosing that tackles a broad range of industry-specific applications of design and/or animation.

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Program Details

In the first two years, students will focus on completing the university’s General Education Program (42 US credits / 84 ECTS), which introduces five thematic areas: communication, data and quantitative literature, scientific inquiry, arts and humanities, and social sciences. In the third and fourth years, students will focus on topics relevant to their major.

Program length: 

4 years / 8 semesters.

GPA needed to earn the degree:

2.0 or higher

Credits needed to earn the degree:

114 US credits / 237 ECTS

Degree level:

MQF Level 6

Program Learning Outcomes

The BA in Graphic Design and Animation is a professionally oriented degree that provides students with a strong foundation in visual art and design for a broad range of media, including print, interactive media, film, and television.  The program offers the student a chance to create an interdisciplinary program of study that will enrich the knowledge and skills the graduate takes into the constantly evolving industry.  During the senior year Thesis Stage, students are able to explore their specific areas of interest in-depth in a self-directed project.

 

Knowledge Gained

Knowledge of media production, communication, and dissemination techniques and methods.

Knowledge of design techniques, tools, and principles involved in production of precision technical plans, drawings, and models.

Knowledge of the theory and techniques required to compose, produce, and perform works of visual arts.

Knowledge of electronic equipment and computer hardware and software, including applications.

Skills Gained

Using logic and reasoning to identify the strengths and weaknesses of alternative solutions, conclusions or approaches to problems.

Managing one’s own time and the time of others.

Considering the relative costs and benefits of potential actions to choose the most appropriate one.

Understanding the implications of new information for both current and future problem-solving and decision-making.

Demonstrate the principles of graphic design communication, showcasing the creative and technical abilities that produce successful innovative graphic design projects in a variety of media.

Demonstrate a solid foundation in design and traditional studio art, and will be able to use these skills in order to communicate effectively through visual means.

Understand and utilize a broad range of digital design and animation tools.

Acquire animation skills necessary for careers in motion graphics, game development, 3d and 2D animated films, television or effects animation.

Utilize self-management skills to work with a high level of autonomy on self-directed creative projects.

Implement the use of pre-visualization, storyboarding, and essential pre-production techniques to develop complex inventive concepts.

Apply creative problem solving skills to a variety of abstract problems.

Produce a professional and original design and animation portfolio and reel.

Competencies

Create unusual or clever ideas about a given topic or situation, or to develop creative ways to solve a problem.

Create visual media using computer hardware and software.

Create innovative designs, concepts, and sample layouts, based on knowledge of layout principles and esthetic design concepts.

Create graphics and layouts for product illustrations, company logos, and Web sites.

Create complex graphics and animation, using independent judgment, creativity, and computer equipment.

Create objects or characters that appear lifelike by manipulating light, color, texture, shadow, and transparency, or manipulating static images to give the illusion of motion.

Be responsible to apply story development, directing, cinematography, and editing to animation to create storyboards that show the flow of the animation and map out key scenes and characters.

Be responsible to develop briefings, brochures, multimedia presentations, web pages, promotional products, technical illustrations, and computer artwork for use in products, technical manuals, literature, newsletters and slide shows.

Collaborate in design and production of multimedia campaigns, handling budgeting and scheduling, and assisting with such responsibilities as production coordination, background design and progress tracking

Teaching & Assessment

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Assessments

Engineering disciplines require strong mathematics skills.  Assessments (in-class examinations, homework and individual and team projects) will focus on those skills.  In general, grades will be assigned based on performance on those assessments.

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Teaching & Assessment

In general, the Graphic Design and Animation modules are taught with a mixture of theory and applied practice. However, pedagogical approaches vary substantially form module to module.

Most modules in the course are taught using the traditional project-based learning critique method common to most art, film, and animation courses.  Students work on projects that are limited by constraints and that address criteria designed around the module learning goals.  The students engage in group critiques of the finished project, which builds their vocabulary in the subject and their ability to analyse and improve their own work.

The grading in the majority of the Graphic Design and Animation specific modules will be assessed based on projects.

Career Opportunities

  • Film or Video Game Animator for a movie studio or video game creator.
  • Graphic Designer at an audiovisual company.
  • Visual Artist for a multi-faceted web developer.

4-Year Degree Plan Outline

SEMESTER I

YEAR 1

ENG 101

English Composition 101

US CREDITS: 3

 

MAT 120

Introduction to Data Analysis, Probability, and Statistics

US CREDITS: 3

 

HIS 101

History of the Mediterranean

US CREDITS: 3

 

GRD 101

Introduction to Visual Design

US CREDITS: 3

 

OPEN

Free Elective

US CREDITS: 3

TOTAL CREDIT: 15

YEAR 2

COM 101

Introduction to Multicultural Communication

US CREDITS: 3

 

CHE  101 OR PHY 101

Scientific Inquiry GE

US CREDITS: 4

 

PSY 101

Introduction to Psychology

US CREDITS: 3

 

ATH 101

Arts of the Mediterranean

US CREDITS: 3

 

GRD 201

Figure Drawing and Anatomy

US CREDITS: 3

TOTAL CREDIT: 16

YEAR 3

GRD 301

Time, Image, Sound

US CREDITS: 3

 

GRD 311

Painting and Color

US CREDITS: 3

 

GRD 321

Design and Modeling

US CREDITS: 4

 

GRD 331

Animation I: Motion and Methods

US CREDITS: 4

 

PHI 102

Applied Ethics

US CREDITS: 3

TOTAL CREDIT: 17

YEAR 4

GRD 411

Graphic Design II: Visual Problem Solving

US CREDITS: 4

 

GRD 421

Motion Graphics

US CREDITS: 4

 

GRD 431

Visual Design for Games

US CREDITS: 4

 

GRD 461

Thesis Project I

US CREDITS: 4

TOTAL CREDIT: 16

SEMESTER II

YEAR 1

ENG 102

English Composition 2

US CREDITS: 3

 

BIO 101

Unity of Life

US CREDITS: 4

 

REL 101

Religious Worlds in Comparative Perspective

US CREDITS: 3

 

GRD 111

Drawing and Visualization

US CREDITS: 3

TOTAL CREDIT: 13

YEAR 2

PHI 101

Introduction to Philosophy

US CREDITS: 3

 

SOC 101

Introduction to Sociology

US CREDITS: 3

 

ATH 201

World Art History

US CREDITS: 3

 

GRD 211

Digital Art Tools

US CREDITS: 3

 

OPEN

Elementary Surveying (with Lab)

US CREDITS: 3

TOTAL CREDIT: 15

YEAR 3

GRD 341

3D Character Animation

US CREDITS: 4

 

GRD 351

Animation II: Production

US CREDITS: 4

 

GRD 361

Graphic Design I: Typography

US CREDITS: 4

 

GRD 371

Storyboarding and Narrative

US CREDITS: 4

TOTAL CREDIT: 16

YEAR 4

GRD 441

Graphic Design III: Web Design

US CREDITS: 4

 

GRD 451

Interdisciplinary Game Project

US CREDITS: 4

 

GRD 462

Thesis Project II

US CREDITS: 4

TOTAL CREDIT: 12